Blog

Here, I dive into topics close to my heart: ethical design, sustainable practices, and the philosophy behind creating meaningful digital experiences. Each post is an invitation to think differently about the role of design in our lives.

   

A Spark in The Dark

I've been immersing myself into the realm of ethical design for the past year and I've formed a lots of observations — I'll write a separate post on that — and opinions.

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Escaping the Notification Hell — How to Fix Interruption Overload

In the middle of the age of social media I found myself within a notification hell where the attention was lost. We have to be everywhere all at once - available, online, maintaining online presence.

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My Experiences With Experience-Driven Design

Being bad at doing tasks in small regular chunks, I overtook the task of writing this article with several bursts of productivity. That's how I roll.

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Accessibility Around Us

In this essay-ish text, I describe my journey with accessibility from 0 to 100. This is not a scientific research but a mere manifestation of my broadened awareness.

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Sustainable Veganism

My reasons for being a vegan have always been environmental. As I've gotten older, my philosophy has been leaning more and more towards sustainability in all its branches.

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Improved Spinoff Technologies

Last week, I analysed metaverse and innovated some alternative solutions both for the social actions and 3D virtual environments. I've kept my distance from the ideas by keeping the creativity slot of my brain busy with my hobbies. This week is all about reviewing and refining the existing ideas accompanied by sustainability analysis of the said innovations.

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Alternative Virtual Escapes

Last week, I wrote about metaverses covering systems thinking and risk analysis. In short, I described how it is essential for us human beings to interact with each other and how that attracts all kinds of people with malicious intentions.

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Metaverse — Design Your Own Dystopia

Usually, metaverse refers to shared virtual world environments which people can access via the internet. Metaverse aims to make content more immersive and interactions more lifelike; the interactions supported would be multi-dimensional, and the users could experience the content instead of just viewing it.

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Toxic Tech Culture

Discussing perceptions of age and ageism, Rosales and Svensson point out toxic traits in tech culture in their article Perceptions of age in contemporary tech. The homogenous roots of tech culture start from the 1960's a mono-culture of young, Caucasian and Asian males who believe in their own brilliance was formed.

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Cryptos Bad!

Written by Robin Scher, the one and only article I read was published January 11th 2022 by Independent Media Institute. Mainly, it was about crypto currencies, mostly Bitcoin, and their carbon footprint compared to several aspects. It also covered some chunks of social sustainability and mentioned NFTs briefly.

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