UX/UI designer specialising in interaction design, design systems, and ethical design. I use Figma to create digital products that are clear, accessible, and built to nudge people and organisations toward better decisions.
Professional Experience
UX/UI Designer
– Present
Pemamek Ltd · Loimaa (Remote)
Principal designer across a suite of industrial welding automation software. I built the design system from the ground up and continue to maintain and evolve it as it rolls out across all active projects — establishing consistent UI and UX patterns that span multiple applications. Day-to-day work ranges from designing new components to specification (from complex data-heavy cards to input-heavy forms), to redesigning existing parts of the software when project specs or technical constraints shift. I also take on full software design from scratch, applying the design system to new products end-to-end. Going forward, I will be more involved in shaping how design integrates into the broader software production process, as well as collaborating more closely with the marketing team.
Full-stack developer and UI designer on various projects. Collaborated with another developer to build an internal desk reservation tool from scratch during the early pandemic. I handled both development and UI design — simplifying the floor map layout and solving the challenge of scaling it so all desk components positioned correctly across screen sizes. Led the full development of a cross-platform MVP built with Flutter, taking it from concept to working prototype. Designed and built the core features independently, targeting both iOS and Android from a single codebase.
FigmaUI DesignReactFlutterDeveloper Handoff
Mobile Developer Trainee
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Wapice · Tampere
Joined Wapice as Flutter was just publicly released, building a marketing demo app for a local company. The app let users scan product barcodes to pull live product data, and browse the full catalogue. I handled preliminary UI design using Flutter's native components, and was responsible for testing and documenting the build process for both iOS and Android — as well as writing internal documentation on Flutter best practices at a time when the framework and its ecosystem were moving fast enough that manual implementations were sometimes replaced by a new plugin within weeks.
Co-designed Flow, a reading app built around uninterrupted focus. Led prototyping and visual design throughout the project. I designed the app's visual identity — a soft, rounded UI built around shades of purple — and contributed to feature design across the full product, including the multi-source reading lists, text-to-audio switching, granular progress tracking, and the reading calendar with scheduling.
As lead UX and service designer on a five-person cross-disciplinary international team, I drove the research, ideation, and prototyping phases. We worked directly with Visit Finland stakeholders who provided data about the intended user groups, grounding the concept in real user needs.